In Faelduum of Mandragora Whispers of the Witch Tree, few creatures inspire as much dread as the Bloodfiend.
This formidable adversary lurks in three distinct locations across Mandragora: Whispers of the Witch Tree, challenging even the most seasoned Inquisitors who dare to venture into its territory.
Bloodfiend In Mandragora: Whispers Of The Witch Tree
In Mandragora: Whispers of the Witch Tree, Bloodfiends are significant enemies tied to the “Drain the Blood” trophy.
You will encounter Bloodfiend in three main places in Faelduum. Defeating him in each place will grant you a few rewards.
Lochmuir Village
The first one to encounter a Bloodfiend in the abandoned cellars underneath Lochmuir Village.
Once a prosperous town, it now stands as an example of the spreading corruption that keeps gnawing at the land.

The creature prowls the narrow and flooded pathways beneath the village square, having built a monstrous nest made of the desiccated remains of previous victims.
Players encounter this Bloodfiend while searching for the grappling hook during the “Find a Friend” quest. It is the first and foremost major challenge, testing the player’s finesse with their chosen class.
Braer Castle
It is the stronger second variant of Bloodfiend that resides in the very dilapidated halls of Braer Castle.
Once the pride of Faelduum’s nobility, this ancient castle has become a scene of gruesome hide-and-seek for one of the most aggressive Bloodfiends.

He hunts in the grand ballroom of the castle, which was once a sort of theatre of horror for the court dances that used to take place there.
Forsaken Mine
The final and most dangerous Bloodfiend inhabits the lightless depths of Forsaken Mine.
Such bloodline oversees tremendous evolution and modifications to adapt to life in the litter-strewn underground.

With the ability to cling to walls and ceilings, it creates moments of genuine terror as it drops onto unsuspecting players from above.
Once you defeat Bloodfiends from all the locations, you will get the “Drain the Blood” trophy as a reward.